MINJI KIM
WORKS
  1. HYUNDAI MOTORS
  2. STAND BY, I’M GETTING READY
  3. HCI RESEARCH: DEEP SURFACE LIQUID CRYSTAL DISPLAYS
  4. HONGIK UNIVERSITY WEBSITE 
  5. NORA-JU-KU (JAPANESE)
  6. UNSIGNED THINGS
  7. GLOBAL PATENTS USA KR CN
  8. ESSENTIALS OF PLASTIC RECYCLING
  9. KOREA PATENT
  10.   NASAL SEPTUM BRACES
      READING DESK


TEACHING EXPERIENCE
  • PARSONS THE NEW SCHOOL
  • Communication Design Dept. Interaction Studio
  • PARTT INSTITUTE
  • Graduate Mobile Interaction Design
  • UNIVERSITY OF RHODE ISLAND
  • Graduate UI/UX Design Certificate: UI Icon Design
  • Grdauate UI/UX Design Certificate: Design VISUAL Principles for Non-Designers

CERTIFICATES
  • RHODE ISLAND SCHOOL OF DESIGN (RISD)
  • Collegiate Teaching in Art and Design Certificate
  • AMERICAN PSYCHOLOGICAL ASSOCIATION (APA)
  • Psychological Research
  • GOOGLE
  • FOUNDATIONS OF USER EXPERIENCE DESIGN
  • START THE UX DESIGN PROCESS: EMPATHIZE, DEFINE AND IDEATE
  • YALE UNIVERSITY
  • Introduction to Psychology
  • UNIVERSITY OF RHODE ISLAND
  • Basic Brightspace

Resume
LinkedIn
Email

©2025 MINJI KIM.
Tansforming Complexity into Elegance Redefines UX for a Better Tomorrow.

Minji Kim is a User Experience designer, turning complex challenges into clear, intuitive solutions that captivate users and enrich the design narrative. She has worked across UIUX, industrial design, HCI research and ongoing G2b product as global patent owner.







Hyundai Motors: Hydrogen-Powered EV Project

Hyundai Motors  Hydrogen-Powered EV Awareness Enhancement
UI/UX Designer

Nov 2021 - Feb 2021
App Design | System Design | Visual Design
Team | 1 UI/UX Designer, 2 Mechanical engineers, 1 Automotive Designers
Presented to Hyundai’s C-level leadership

Developed a hydrogen mobility charging service system to address public concerns about hydrogen energy safety and accessibility—proposing an ecosystem integrating Hyundai Elec-City buses and Personal Mobility devices through mechanical calculations and a connected app. 



Stand by, I AM Getting Ready: Experimental User Experience Design

Stand by, 
I’m Getting Ready
Experimental User Experience Design

RISD Masters of Industrial Design Thesis Link
User Experieince Designer
Sep 2023 - Jun 2024
Design | Usability Test | User Interview | User Research & Data Analysis

Thesis Comittee

1. Jessica Brown, associate professor of industrial design at RISD
2. Melissa Marcotte,  Ph.D., Psychology - Behavioral Science
3. Josh Glenn, Semiovox co-founder, Senior Analyst

This thesis introduces a playful yet impactful user experience by combining wearable and portable items that cover the eyes, allowing users to maintain anonymity while still inviting social connection. By gradually removing this covering, individuals can humorously subvert social norms—lightheartedly signaling their inner emotions in a tangible way.

Reimagining the digitally shaped "focused" mode for real-world settings, this approach shifts social gatherings from feeling obligatory to truly voluntary, empowering users to exercise autonomy in how they engage. Ultimately, this inclusive, respectful design acknowledges diverse interpersonal needs and promotes authentic, self-directed social interactions.
 


Deep Surface Liquid Crystal Displays for Extended Reality Applications: Human Computer Interaction Research

Deep Surface Liquid Crystal Displays for Extended Reality Applications Human Computer Interaction(HCI) Research

Minji Kim: Session Chair at Human Interaction and Emerging Technologies (IHIET) Conference Link



Product Designer&Researcher
Sep 2023 - August 2024
Hands on Prototype | Userability Test and Analysis 
Team | 2 Product Designers, 2 Computer Science Engineers

Research Lead Professor

Ian Gonsher: Assistant Professor of the Practice of Engineering at Brown University.

Published Paper Link Although representing depth on a flat surface has been a design challenge since the Renaissance, widely adopted 3D displays remain elusive—prompting the development of Deep Surface Liquid Crystal Displays (DS-LCD), a layered transparent LCD system merging stereoscopic and volumetric methods without extra artifacts, demonstrated through prototypes, initial software applications, and user studies, and opening new possibilities for mixed reality.

Hongik University Website: Senior Show Online Exhibition

Hongik University Exhibition Website Senior Show Online Exhibition  Website Link


Web Designer
Sep 2023 - Jun 2024
Website Design | Design System | 3D Motion Design
Team | 4 Web Designer

Industrial Design Department’s promotional project
Led by Dean Ikseo Choi, Department Head Sook Yeon Kim
Guided by faculty members Kang Hyun Kim and Eun Young Kim

Designed an exhibition website and developed a cross-platform design system optimized for mobile, tablet, and web interfaces, along with a promotional design strategy that included conceptualizing and implementing an interactive poster featuring Lottie animations to enrich the exhibition's visual appeal.

Nora-Ju-Ku: Japanese Education App Redesign

Nora-Ju-KuJapanese Education App Redesign
UI/UX Designer
Jun 2021 -Dec 2021

Redesigned the Japanese education app for teenagers. Started with wireframes, redesigned the design system including color schemes, typography, and visual elements—and reimagined the app’s main character to enhance user engagement and brand identity.


Unsigned Things: Speculative Design
Unsigned Things  Speculative Design

Korean Society of Design Science (KSDS) 
International Fall Invitational Exhibition | Grand Prize 

Product Designer

Dec 2020 - Feb 2021
Product Design | Prototyping | 3D Modeling & Rendering | CMF Research
Team | 9 Product Designers
Behance   Publication For decades, designers have been seeking user experience for all users. However, AI-driven design and maker movements sometimes point at an optimized user experience. In the post COVID era, where the multi-polarization of lifestyle is accelerating, we want to let visitors question the doctrine of design for all. The designers who participated in this work discovered desires that mass-produced products could not satisfy in their daily lives and conducted a design experiment to meet them by customizing fictional products. These products have become obscure objects that no other person except the user can define or name.


Global Patents: Light Guide Lamp

Global Patents Light Guide Lamp

USA | South Korea | China

Patent Owner, Design Owner

2017 - Present
Royalty Recipient2024 - Present
Korea Electronics Technology Co., Ltd. (KET), South Korea

Facilitated large-scale production of globally patented design products through Government-to-Business (B2G) partnerships, securing exclusive licensing rights and demonstrating scalability in domestic and international markets.

Essential of plastic recycling: discursive design

Essentials of 
Plastic Recycling
Discursive Design
Industrial Design Student
2021
Hongik University, BFA Industrial Design Undergraduate Thesis



Thesis Link
The thesis started from personal reflection as an industrial designer and producer, focusing on conscientious decision-making, particularly in material selection and usage.
Despite South Korea’s strict regulations and mandatory household recycling, low recycling rates persist due to indiscriminate sorting, leading to wasted time and cost. Understanding the full recycling process is crucial. If reducing plastic waste is difficult, I would like to open a discussion


Korea Patent: Nasal Septum Braces

Korea PatentNasal Septum Braces
South Korea 
Patent Owner, Design Owner

2020 - Present

The patent provides an alternative treatment option for nasal septum problems for people who cannot undergo surgery or other medical procedures due to financial, personal, or allergy-related reasons.
The non-invasive treatment option offers relief from symptoms without the need for surgery, providing a valuable contribution to healthcare.